For example spell casters can go a jack of all trades route learning the various spells or just use one element and boost that with additional skills. Many skills only become available once the class has reached a certain level and you can only have at max ten skills equipped at once leaves a lot of room for customization.ĭepending on what skills you assign to your characters will radically change their utility during combat. Skills run the gambit of support, weapon enhancing and unique class specific skills. SP is used for learning skills that can be equipped to the character. The second type of points is skill points or SP which is given to each individual character. Also the class will level up quicker if you have multiple members of it in the same battle. The lowest level class in your squad will get the biggest share of the experience allowing new classes to level up quicker. Here classes level up instead of individual characters, meaning that if I take a level 7 archer and change them to a warrior that person will become whatever level my warrior class is. Experience points are handed out on a class by class basis. Just looking at screenshots you won't see anything too ground breaking but the devil is in the details.įirst is improving your characters, after a battle is won two types of points are distributed to your party. For this one, the designers went back to the drawing board and modernize a lot of the design while adding new mechanics. The first SRPG that I really got into was Disgaea on the PS2. I did not play the original one so I don't have that knowledge to go on. I'm not going to spoil the story here but I do want to say that it is a fresh change of pace of dealing with a more serious story in a SRPG compared to the Disgaea series. The story is about the political status of the world as nations and resistance armies are fighting to shape it. Of the side story the only games I'm aware of off the top of my head is the game this one is based off of and a GBA title released several years back. Similar to the Shin Megami Tensei series, Ogre Battle had a side story or secondary series released called Tactics Ogre. Ogre Battle was a strategy title in which squads of units fight other squads on a map. First some back story, back during the Snes era a series called Ogre Battle was released on the system.
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